freeCodeCamp/curriculum/challenges/chinese/02-javascript-algorithms-an.../basic-javascript/add-new-properties-to-a-jav...

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---
id: 56bbb991ad1ed5201cd392d2
title: 给 JavaScript 对象添加新属性
challengeType: 1
videoUrl: 'https://scrimba.com/c/cQe38UD'
forumTopicId: 301169
dashedName: add-new-properties-to-a-javascript-object
---
# --description--
你也可以像更改属性一样给 JavaScript 对象添加属性。
这里展示了如何给 `ourDog` 添加一个属性 `bark`
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```js
ourDog.bark = "bow-wow";
```
或者
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```js
ourDog["bark"] = "bow-wow";
```
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现在,当我们执行 `ourDog.bark` 时,就能得到他的叫声,`bow-wow`。
例如:
```js
var ourDog = {
"name": "Camper",
"legs": 4,
"tails": 1,
"friends": ["everything!"]
};
ourDog.bark = "bow-wow";
```
# --instructions--
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`myDog` 添加一个属性 `bark` ,并将其设置为狗的声音,比如 “woof“。 可以使用点操作符或者中括号操作符。
# --hints--
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应该给 `myDog` 添加属性 `bark`
```js
assert(myDog.bark !== undefined);
```
不应该在 `myDog` 的初始化中添加 `bark`
```js
assert(!/bark[^\n]:/.test(code));
```
# --seed--
## --after-user-code--
```js
(function(z){return z;})(myDog);
```
## --seed-contents--
```js
var myDog = {
"name": "Happy Coder",
"legs": 4,
"tails": 1,
"friends": ["freeCodeCamp Campers"]
};
```
# --solutions--
```js
var myDog = {
"name": "Happy Coder",
"legs": 4,
"tails": 1,
"friends": ["freeCodeCamp Campers"]
};
myDog.bark = "Woof Woof";
```