freeCodeCamp/guide/english/3d/blender/iceberg-scene/index.md

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---
title: Blender Water Shader effect
---
## This is a simple scene to render polar waters.
To make the cube look like water, mix the following shaders:
*Glass BSDF Shader : Roughness = 0.850
IOR = 1.010 ~ 1.333
Color = Blue
*Mix Shader : Factor = 0.500
*Translucent BSDF Shader : Color ~= 2B9489 (a bit dark greenish blue)
*Transparent BSDF Shader : Color ~= 3173C0 (bluish)