freeCodeCamp/guide/chinese/javascript/classes/index.md

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---
title: Classes
localeTitle: 类
---
## 类
JavaScript本身没有类的概念。
但是我们可以通过利用JavaScript的原型性质来模拟类的功能。
本文假设您对[原型](/src/pages/javascript/prototypes/index.md)有基本的了解。
为了清楚起见,我们假设我们想要创建一个可以执行以下操作的类
```javascript
var p = new Person('James','Bond'); // create a new instance of Person class
p.log() // Output: 'I am James Bond' // Accessing a function in the class
// Using setters and getters
p.profession = 'spy'
p.profession // output: James bond is a spy
```
### 使用class关键字
与任何其他编程语言一样,您现在可以使用`class`关键字来创建类。
旧版浏览器不支持此功能并且已在ECMAScript 2015中引入。
```javascript
class Person {
constructor(firstName, lastName) {
this._firstName = firstName;
this._lastName = lastName;
}
log() {
console.log('I am', this._firstName, this._lastName);
}
// setters
set profession(val) {
this._profession = val;
}
// getters
get profession() {
console.log(this._firstName, this._lastName, 'is a', this._profession);
}
}
```
`class`只是JavaScript现有的基于原型的继承模型的语法糖。
通常程序员使用以下方法在JavaScript中创建类。
### 使用添加到原型的方法:
在这里,所有方法都被添加到原型中
```javascript
function Person(firstName, lastName) {
this._firstName = firstName;
this._lastName = lastName;
}
Person.prototype.log = function() {
console.log('I am', this._firstName, this._lastName);
}
// This line adds getters and setters for the profession object. Note that in general you could just write your own get and set functions like the 'log' method above.
// Since in this example we are trying the mimic the class above, we try to use the getters and setters property provided by JavaScript
Object.defineProperty(Person.prototype, 'profession', {
set: function(val) {
this._profession = val;
},
get: function() {
console.log(this._firstName, this._lastName, 'is a', this._profession);
}
})
```
您还可以在函数`Person`编写原型方法,如下所示
```javascript
Person.prototype = {
log: function() {
console.log('I am ', this._firstName, this._lastName);
}
set profession(val) {
this._profession = val;
}
get profession() {
console.log(this._firstName, this._lastName, 'is a', this._profession);
}
}
```
### 使用内部添加的方法
这里的方法是内部添加而不是原型
```javascript
function Person(firstName, lastName) {
this._firstName = firstName;
this._lastName = lastName;
this.log = function() {
console.log('I am ', this._firstName, this._lastName);
}
Object.defineProperty(this, 'profession', {
set: function(val) {
this._profession = val;
},
get: function() {
console.log(this._firstName, this._lastName, 'is a', this._profession);
}
})
}
```
### 用符号隐藏类中的细节
大多数情况下,必须隐藏一些属性和方法以防止从函数外部进行访问。对于类,要获得此功能,一种方法是使用符号。 Symbol是一种新的内置JavaScript类型可以调用它来提供新的符号值。每个符号都是唯一的可以用作对象的键。因此符号的一个用例是您可以向您可能不拥有的对象添加内容并且您可能不希望与对象的任何其他键冲突因此创建新的并使用符号将该属性添加到该对象是最安全的。此外当符号值添加到对象时;没有人会知道如何得到它。
```javascript
class Person {
constructor(firstName, lastName) {
this._firstName = firstName;
this._lastName = lastName;
}
log() {
console.log('I am', this._firstName, this._lastName);
}
// setters
set profession(val) {
this._profession = val;
}
// getters
get profession() {
console.log(this._firstName, this._lastName, 'is a', this._profession);
}
// With the above code, even though we can access the properties outside the function to change their content what if we don't want that.
// Symbols come to rescue.
let s_firstname = new Symbol();
class Person {
constructor(firstName, lastName) {
this[s_firstName] = firstName;
this._lastName = lastName;
}
log() {
console.log('I am', this._firstName, this._lastName);
}
// setters
set profession(val) {
this._profession = val;
}
// getters
get profession() {
console.log(this[s_firstName], this._lastName, 'is a', this._profession);
}
```
#### 更多信息: