freeCodeCamp/curriculum/challenges/english/02-javascript-algorithms-an.../object-oriented-programming/use-inheritance-so-you-dont...

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---
id: 587d7db0367417b2b2512b83
title: Use Inheritance So You Don't Repeat Yourself
challengeType: 1
forumTopicId: 301334
dashedName: use-inheritance-so-you-dont-repeat-yourself
---
# --description--
There's a principle in programming called <dfn>Don't Repeat Yourself (DRY)</dfn>. The reason repeated code is a problem is because any change requires fixing code in multiple places. This usually means more work for programmers and more room for errors.
Notice in the example below that the `describe` method is shared by `Bird` and `Dog`:
```js
Bird.prototype = {
constructor: Bird,
describe: function() {
console.log("My name is " + this.name);
}
};
Dog.prototype = {
constructor: Dog,
describe: function() {
console.log("My name is " + this.name);
}
};
```
The `describe` method is repeated in two places. The code can be edited to follow the DRY principle by creating a `supertype` (or parent) called `Animal`:
```js
function Animal() { };
Animal.prototype = {
constructor: Animal,
describe: function() {
console.log("My name is " + this.name);
}
};
```
Since `Animal` includes the `describe` method, you can remove it from `Bird` and `Dog`:
```js
Bird.prototype = {
constructor: Bird
};
Dog.prototype = {
constructor: Dog
};
```
# --instructions--
The `eat` method is repeated in both `Cat` and `Bear`. Edit the code in the spirit of DRY by moving the `eat` method to the `Animal` `supertype`.
# --hints--
`Animal.prototype` should have the `eat` property.
```js
assert(Animal.prototype.hasOwnProperty('eat'));
```
`Bear.prototype` should not have the `eat` property.
```js
assert(!Bear.prototype.hasOwnProperty('eat'));
```
`Cat.prototype` should not have the `eat` property.
```js
assert(!Cat.prototype.hasOwnProperty('eat'));
```
# --seed--
## --seed-contents--
```js
function Cat(name) {
this.name = name;
}
Cat.prototype = {
constructor: Cat,
eat: function() {
console.log("nom nom nom");
}
};
function Bear(name) {
this.name = name;
}
Bear.prototype = {
constructor: Bear,
eat: function() {
console.log("nom nom nom");
}
};
function Animal() { }
Animal.prototype = {
constructor: Animal,
};
```
# --solutions--
```js
function Cat(name) {
this.name = name;
}
Cat.prototype = {
constructor: Cat
};
function Bear(name) {
this.name = name;
}
Bear.prototype = {
constructor: Bear
};
function Animal() { }
Animal.prototype = {
constructor: Animal,
eat: function() {
console.log("nom nom nom");
}
};
```