freeCodeCamp/curriculum/challenges/english/02-javascript-algorithms-an.../es6/prevent-object-mutation.md

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---
id: 598f48a36c8c40764b4e52b3
title: Prevent Object Mutation
challengeType: 1
forumTopicId: 301207
dashedName: prevent-object-mutation
---
# --description--
As seen in the previous challenge, `const` declaration alone doesn't really protect your data from mutation. To ensure your data doesn't change, JavaScript provides a function `Object.freeze` to prevent data mutation.
Once the object is frozen, you can no longer add, update, or delete properties from it. Any attempt at changing the object will be rejected without an error.
```js
let obj = {
name:"FreeCodeCamp",
review:"Awesome"
};
Object.freeze(obj);
obj.review = "bad"; // will be ignored. Mutation not allowed
obj.newProp = "Test"; // will be ignored. Mutation not allowed
console.log(obj);
// { name: "FreeCodeCamp", review:"Awesome"}
```
# --instructions--
In this challenge you are going to use `Object.freeze` to prevent mathematical constants from changing. You need to freeze the `MATH_CONSTANTS` object so that no one is able to alter the value of `PI`, add, or delete properties.
# --hints--
You should not replace `const` keyword.
```js
(getUserInput) => assert(getUserInput('index').match(/const/g));
```
`MATH_CONSTANTS` should be a constant variable (by using `const`).
```js
(getUserInput) =>
assert(getUserInput('index').match(/const\s+MATH_CONSTANTS/g));
```
You should not change original `MATH_CONSTANTS`.
```js
(getUserInput) =>
assert(
getUserInput('index').match(
/const\s+MATH_CONSTANTS\s+=\s+{\s+PI:\s+3.14\s+};/g
)
);
```
`PI` should equal `3.14`.
```js
assert(PI === 3.14);
```
# --seed--
## --seed-contents--
```js
function freezeObj() {
const MATH_CONSTANTS = {
PI: 3.14
};
// Only change code below this line
// Only change code above this line
try {
MATH_CONSTANTS.PI = 99;
} catch(ex) {
console.log(ex);
}
return MATH_CONSTANTS.PI;
}
const PI = freezeObj();
```
# --solutions--
```js
function freezeObj() {
const MATH_CONSTANTS = {
PI: 3.14
};
Object.freeze(MATH_CONSTANTS);
try {
MATH_CONSTANTS.PI = 99;
} catch(ex) {
console.log(ex);
}
return MATH_CONSTANTS.PI;
}
const PI = freezeObj();
```