<strong>Objective:</strong> Build a <ahref='https://codepen.io'target='_blank'>CodePen.io</a> app that is functionally similar to this: <ahref='https://codepen.io/freeCodeCamp/full/apLXEJ/'target='_blank'>https://codepen.io/freeCodeCamp/full/apLXEJ/</a>.
Fulfill the below <ahref='https://en.wikipedia.org/wiki/User_story'target='_blank'>user stories</a>. Use whichever libraries or APIs you need. Give it your own personal style.
<strong>User Story:</strong> I have health, a level, and a weapon. I can pick up a better weapon. I can pick up health items.
<strong>User Story:</strong> All the items and enemies on the map are arranged at random.
<strong>User Story:</strong> I can move throughout a map, discovering items.
<strong>User Story:</strong> I can move anywhere within the map's boundaries, but I can't move through an enemy until I've beaten it.
<strong>User Story:</strong> Much of the map is hidden. When I take a step, all spaces that are within a certain number of spaces from me are revealed.
<strong>User Story:</strong> When I beat an enemy, the enemy goes away and I get XP, which eventually increases my level.
<strong>User Story:</strong> When I fight an enemy, we take turns damaging each other until one of us loses. I do damage based off of my level and my weapon. The enemy does damage based off of its level. Damage is somewhat random within a range.
<strong>User Story:</strong> When I find and beat the boss, I win.
<strong>User Story:</strong> The game should be challenging, but theoretically winnable.
Remember to use <ahref='http://forum.freecodecamp.org/t/how-to-get-help-when-you-are-stuck/19514'target='_blank'>Read-Search-Ask</a> if you get stuck.