freeCodeCamp/curriculum/challenges/ukrainian/15-javascript-algorithms-an.../learn-basic-javascript-by-b.../62a7bfd9179b7f1f6a15fb1e.md

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---
id: 62a7bfd9179b7f1f6a15fb1e
title: Крок 46
challengeType: 0
dashedName: step-46
---
# --description--
Створіть три нові порожні фунції під назвами `buyHealth`, `buyWeapon` та `goTown`.
# --hints--
Ви повинні оголосити `buyHealth` за допомогою ключового слова `function`.
```js
assert.match(code, /function buyHealth/);
```
Ви повинні оголосити `buyWeapon` за допомогою ключового слова `function`.
```js
assert.match(code, /function buyWeapon/);
```
Ви повинні оголосити `goTown` за допомогою ключового слова `function`.
```js
assert.match(code, /function goTown/);
```
`buyHealth` має бути порожньою функцією.
```js
assert.equal(buyHealth.toString(), 'function buyHealth() {}');
```
`buyWeapon` має бути порожньою функцією.
```js
assert.equal(buyWeapon.toString(), 'function buyWeapon() {}');
```
`goTown` має бути порожньою функцією.
```js
assert.equal(goTown.toString(), 'function goTown() {}');
```
# --seed--
## --seed-contents--
```html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<link rel="stylesheet" href="./styles.css">
<title>RPG - Dragon Repeller</title>
</head>
<body>
<div id="game">
<div id="stats">
<span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
<span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
<span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
</div>
<div id="controls">
<button id="button1">Go to store</button>
<button id="button2">Go to cave</button>
<button id="button3">Fight dragon</button>
</div>
<div id="monsterStats">
<span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
<span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
</div>
<div id="text">
Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
</div>
</div>
<script src="./script.js"></script>
</body>
</html>
```
```css
body {
background-color: darkblue;
}
#text {
background-color: black;
color: white;
padding: 10px;
}
#game {
max-width: 500px;
max-height: 400px;
background-color: lightgray;
color: white;
margin: 0 auto;
padding: 10px;
}
#controls, #stats {
border: 1px solid black;
padding: 5px;
color: black;
}
#monsterStats {
display: none;
border: 1px solid black;
padding: 5px;
color: white;
background-color: red;
}
.stat {
padding-right: 10px;
}
```
```js
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];
const button1 = document.querySelector('#button1');
const button2 = document.querySelector("#button2");
const button3 = document.querySelector("#button3");
const text = document.querySelector("#text");
const xpText = document.querySelector("#xpText");
const healthText = document.querySelector("#healthText");
const goldText = document.querySelector("#goldText");
const monsterStats = document.querySelector("#monsterStats");
const monsterName = document.querySelector("#monsterName");
const monsterHealthText =document.querySelector("#monsterHealth");
// initialize buttons
button1.onclick = goStore;
button2.onclick = goCave;
button3.onclick = fightDragon;
function goStore() {
button1.innerText = "Buy 10 health (10 gold)";
button2.innerText = "Buy weapon (30 gold)";
button3.innerText = "Go to town square";
button1.onclick = buyHealth;
button2.onclick = buyWeapon;
button3.onclick = goTown;
text.innerText = "You enter the store.";
}
function goCave() {
console.log("Going to cave.");
}
function fightDragon() {
console.log("Fighting dragon.");
}
--fcc-editable-region--
--fcc-editable-region--
```