fix(curriculum): Removing genitive from inside backticks and backticks from word own (#42466)

* inherit-behaviors-from-a-supertype put genitive outside backticks

* override-inherited-methods genitive outside backticks

* reset-an-inherited-constructor-property genitive outside backticks

* use-prototype-properties-to-reduce-duplicate-code genitive outisde backticks

* use-prototype-properties-to-reduce-duplicate-code own without backticks

* removing genitive by rephrasing

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>

Co-authored-by: Shaun Hamilton <shauhami020@gmail.com>
pull/42484/head
Ilenia 2021-06-14 17:52:28 +02:00 committed by GitHub
parent d6491a9902
commit 08fc4014c7
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4 changed files with 6 additions and 6 deletions

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@ -17,7 +17,7 @@ Animal.prototype.eat = function() {
};
```
This and the next challenge will cover how to reuse `Animal's` methods inside `Bird` and `Dog` without defining them again. It uses a technique called inheritance. This challenge covers the first step: make an instance of the `supertype` (or parent). You already know one way to create an instance of `Animal` using the `new` operator:
This and the next challenge will cover how to reuse the methods of `Animal` inside `Bird` and `Dog` without defining them again. It uses a technique called inheritance. This challenge covers the first step: make an instance of the `supertype` (or parent). You already know one way to create an instance of `Animal` using the `new` operator:
```js
let animal = new Animal();
@ -29,7 +29,7 @@ There are some disadvantages when using this syntax for inheritance, which are t
let animal = Object.create(Animal.prototype);
```
`Object.create(obj)` creates a new object, and sets `obj` as the new object's `prototype`. Recall that the `prototype` is like the "recipe" for creating an object. By setting the `prototype` of `animal` to be `Animal's` `prototype`, you are effectively giving the `animal` instance the same "recipe" as any other instance of `Animal`.
`Object.create(obj)` creates a new object, and sets `obj` as the new object's `prototype`. Recall that the `prototype` is like the "recipe" for creating an object. By setting the `prototype` of `animal` to be the `prototype` of `Animal`, you are effectively giving the `animal` instance the same "recipe" as any other instance of `Animal`.
```js
animal.eat();

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@ -36,7 +36,7 @@ Bird.prototype.eat = function() {
};
```
If you have an instance `let duck = new Bird();` and you call `duck.eat()`, this is how JavaScript looks for the method on `ducks` `prototype` chain:
If you have an instance `let duck = new Bird();` and you call `duck.eat()`, this is how JavaScript looks for the method on the `prototype` chain of `duck`:
1. `duck` => Is `eat()` defined here? No.
2. `Bird` => Is `eat()` defined here? => Yes. Execute it and stop searching.

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@ -19,7 +19,7 @@ let duck = new Bird();
duck.constructor
```
But `duck` and all instances of `Bird` should show that they were constructed by `Bird` and not `Animal`. To do so, you can manually set `Bird's` constructor property to the `Bird` object:
But `duck` and all instances of `Bird` should show that they were constructed by `Bird` and not `Animal`. To do so, you can manually set the constructor property of `Bird` to the `Bird` object:
```js
Bird.prototype.constructor = Bird;

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@ -12,7 +12,7 @@ Since `numLegs` will probably have the same value for all instances of `Bird`, y
This may not be an issue when there are only two instances, but imagine if there are millions of instances. That would be a lot of duplicated variables.
A better way is to use `Birds` `prototype`. Properties in the `prototype` are shared among ALL instances of `Bird`. Here's how to add `numLegs` to the `Bird prototype`:
A better way is to use the `prototype` of `Bird`. Properties in the `prototype` are shared among ALL instances of `Bird`. Here's how to add `numLegs` to the `Bird prototype`:
```js
Bird.prototype.numLegs = 2;
@ -45,7 +45,7 @@ assert(beagle.numLegs !== undefined);
assert(typeof beagle.numLegs === 'number');
```
`numLegs` should be a `prototype` property not an `own` property.
`numLegs` should be a `prototype` property not an own property.
```js
assert(beagle.hasOwnProperty('numLegs') === false);