diff --git a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62ba17beef16c563069a65d8.md b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62ba17beef16c563069a65d8.md index 552ff72ab24..5e9adae880d 100644 --- a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62ba17beef16c563069a65d8.md +++ b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62ba17beef16c563069a65d8.md @@ -9,6 +9,8 @@ dashedName: step-136 In the `locations` array, add another object at the end. Set the `name` property to `"lose"`, set `"button text"` to an array with three `"REPLAY?"` strings, set `"button functions"` to an array with three `restart` variables, and set `text` to `"You die. ☠"`. +In a later step, you will update the code for the `☠` emoticon text to properly display on the page. + # --hints-- You should have six values in the `locations` array.