--- id: 587d78a9367417b2b2512aea title: Make Motion More Natural Using a Bezier Curve challengeType: 0 videoUrl: 'https://scrimba.com/c/c7akWUv' forumTopicId: 301063 --- # --description-- This challenge animates an element to replicate the movement of a ball being juggled. Prior challenges covered the `linear` and `ease-out` cubic Bezier curves, however neither depicts the juggling movement accurately. You need to customize a Bezier curve for this. The `animation-timing-function` automatically loops at every keyframe when the `animation-iteration-count` is set to infinite. Since there is a keyframe rule set in the middle of the animation duration (at `50%`), it results in two identical animation progressions at the upward and downward movement of the ball. The following cubic Bezier curve simulates a juggling movement: `cubic-bezier(0.3, 0.4, 0.5, 1.6);` Notice that the value of y2 is larger than 1. Although the cubic Bezier curve is mapped on a 1 by 1 coordinate system, and it can only accept x values from 0 to 1, the y value can be set to numbers larger than one. This results in a bouncing movement that is ideal for simulating the juggling ball. # --instructions-- Change value of the `animation-timing-function` of the element with the id of `green` to a `cubic-bezier` function with x1, y1, x2, y2 values set respectively to 0.311, 0.441, 0.444, 1.649. # --hints-- The value of the `animation-timing-function` property for the element with the id `green` should be a `cubic-bezier` function with x1, y1, x2, y2 values as specified. ```js assert( $('#green').css('animation-timing-function') == 'cubic-bezier(0.311, 0.441, 0.444, 1.649)' ); ``` # --seed-- ## --seed-contents-- ```html
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