--- id: 5dbac0c86ef5fe3a704f8490 title: Part 121 challengeType: 0 dashedName: part-121 --- # --description-- The attack of the monster will be based on the monster's level and player's `xp`. In the `getMonsterAttackValue` function, use `const` to create a variable called `hit`. Set it to equal the equation `(level * 5) - (Math.floor(Math.random() * xp))`. # --hints-- See description above for instructions. ```js assert( getMonsterAttackValue .toString() .replace(/\s/g, '') .includes('varhit=level*5-Math.floor(Math.random()*xp)') ); ``` # --seed-- ## --before-user-code-- ```html RPG - Dragon Repeller
XP: 0 Health: 100 Gold: 50
Monster Name: Health:
Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
``` ## --after-user-code-- ```html ``` ## --seed-contents-- ```html ``` # --solutions-- ```html ```