--- title: Arrow Functions --- Arrow functions are a new ES6 syntax for writing JavaScript function expressions. The shorter syntax saves time, as well as simplifying the function scope. ## What are arrow functions? An arrow function expression is a more concise syntax for writing function expressions using a "fat arrow" token (`=>`). ### The basic syntax Below is a basic example of an arrow function: ```javascript // ES5 syntax var multiply = function(x, y) { return x * y; }; // ES6 arrow function var multiply = (x, y) => { return x * y; }; // Or even simpler var multiply = (x, y) => x * y; ``` You no longer need the `function` and `return` keywords, or even the curly brackets. ```javascript // everything included const multiply = function(x, y) => { return x * y }; // remove "function" const multiply = (x, y) => { return x * y }; // remove curly brackets and "return" ==> this way it returns implicitly const multiply = (x, y) => x * y; // if you only have one argument/parameter const multiplyBy2 = x => x * 2; // if you need to concisely return an object, you can wrap the {} inside the () to avoid syntax conflicts const getSumProductObject = (x, y) => ({sum : x + y, product: x * y}); // combined with the ternary operator, but note it's not a looker! const addOrMultiply = (x, y, mathOperator) => mathOperator.toLowerCase() === 'add' ? x + y : x * y; ``` ### A simplified `this` Before arrow functions, new functions defined their own `this` value. To use `this` inside a traditional function expression, we have to write a workaround like so: ```javascript // ES5 syntax function Person() { // we assign `this` to `self` so we can use it later var self = this; self.age = 0; setInterval(function growUp() { // `self` refers to the expected object self.age++; }, 1000); } ``` An arrow function doesn't define it's own `this` value, it inherits `this` from the enclosing function: ```javascript // ES6 syntax function Person(){ this.age = 0; setInterval(() => { // `this` now refers to the Person object, brilliant! this.age++; }, 1000); } var p = new Person(); ``` #### Further Reading MDN link