--- id: 5a23c84252665b21eecc7e06 title: Cut a rectangle challengeType: 5 forumTopicId: 302242 dashedName: cut-a-rectangle --- # --description-- A given rectangle is made from *m* × *n* squares. If *m* and *n* are not both odd, then it is possible to cut a path through the rectangle along the square edges such that the rectangle splits into two connected pieces with the same shape (after rotating one of the pieces by 180°). All such paths for 2 × 2 and 4 × 3 rectangles are shown below.
# --instructions-- Write a function that calculates the number of different ways to cut an *m* × *n* rectangle. # --hints-- `cutRectangle` should be a function. ```js assert(typeof cutRectangle == 'function'); ``` `cutRectangle(2, 2)` should return a number. ```js assert(typeof cutRectangle(2, 2) == 'number'); ``` `cutRectangle(2, 2)` should return `2`. ```js assert.equal(cutRectangle(2, 2), 2); ``` `cutRectangle(4, 3)` should return `9`. ```js assert.equal(cutRectangle(4, 3), 9); ``` `cutRectangle(4, 4)` should return `22`. ```js assert.equal(cutRectangle(4, 4), 22); ``` `cutRectangle(8, 3)` should return `53`. ```js assert.equal(cutRectangle(8, 3), 53); ``` `cutRectangle(7, 4)` should return `151`. ```js assert.equal(cutRectangle(7, 4), 151); ``` # --seed-- ## --seed-contents-- ```js function cutRectangle(w, h) { } ``` # --solutions-- ```js function cutRectangle(w, h) { if (w % 2 == 1 && h % 2 == 1) return; var dirs = [[0, -1], [-1, 0], [0, 1], [1, 0]]; var grid = new Array(h); for (var i = 0; i < grid.length; i++) grid[i] = new Array(w); var stack = []; var half = Math.floor((w * h) / 2); var bits = Math.pow(2, half) - 1; var result = 0; for (; bits > 0; bits -= 2) { for (var i = 0; i < half; i++) { var r = Math.floor(i / w); var c = i % w; grid[r][c] = (bits & (1 << i)) != 0 ? 1 : 0; grid[h - r - 1][w - c - 1] = 1 - grid[r][c]; } stack.push(0); grid[0][0] = 2; var count = 1; while (stack.length != 0) { var pos = stack.pop(); var r = Math.floor(pos / w); var c = pos % w; for (var dir of dirs) { var nextR = r + dir[0]; var nextC = c + dir[1]; if (nextR >= 0 && nextR < h && nextC >= 0 && nextC < w) { if (grid[nextR][nextC] == 1) { stack.push(nextR * w + nextC); grid[nextR][nextC] = 2; count++; } } } } if (count == half) { result++; } } return result; } ```