--- id: 62a7bfd9179b7f1f6a15fb1e title: Passo 46 challengeType: 0 dashedName: step-46 --- # --description-- Crie três novas funções vazias chamadas `buyHealth`, `buyWeapon` e `goTown`. # --hints-- Você deve declarar `buyHealth` com a palavra-chave `function`. ```js assert.match(code, /function buyHealth/); ``` Você deve declarar `buyWeapon` com a palavra-chave `function`. ```js assert.match(code, /function buyWeapon/); ``` Você deve declarar `goTown` com a palavra-chave `function`. ```js assert.match(code, /function goTown/); ``` `buyHealth` deve ser uma função vazia. ```js assert.equal(buyHealth.toString(), 'function buyHealth() {}'); ``` `buyWeapon` deve ser uma função vazia. ```js assert.equal(buyWeapon.toString(), 'function buyWeapon() {}'); ``` `goTown` deve ser uma função vazia. ```js assert.equal(goTown.toString(), 'function goTown() {}'); ``` # --seed-- ## --seed-contents-- ```html RPG - Dragon Repeller
XP: 0 Health: 100 Gold: 50
Monster Name: Health:
Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
``` ```css body { background-color: darkblue; } #text { background-color: black; color: white; padding: 10px; } #game { max-width: 500px; max-height: 400px; background-color: lightgray; color: white; margin: 0 auto; padding: 10px; } #controls, #stats { border: 1px solid black; padding: 5px; color: black; } #monsterStats { display: none; border: 1px solid black; padding: 5px; color: white; background-color: red; } .stat { padding-right: 10px; } ``` ```js let xp = 0; let health = 100; let gold = 50; let currentWeapon = 0; let fighting; let monsterHealth; let inventory = ["stick"]; const button1 = document.querySelector('#button1'); const button2 = document.querySelector("#button2"); const button3 = document.querySelector("#button3"); const text = document.querySelector("#text"); const xpText = document.querySelector("#xpText"); const healthText = document.querySelector("#healthText"); const goldText = document.querySelector("#goldText"); const monsterStats = document.querySelector("#monsterStats"); const monsterName = document.querySelector("#monsterName"); const monsterHealthText =document.querySelector("#monsterHealth"); // initialize buttons button1.onclick = goStore; button2.onclick = goCave; button3.onclick = fightDragon; function goStore() { button1.innerText = "Buy 10 health (10 gold)"; button2.innerText = "Buy weapon (30 gold)"; button3.innerText = "Go to town square"; button1.onclick = buyHealth; button2.onclick = buyWeapon; button3.onclick = goTown; text.innerText = "You enter the store."; } function goCave() { console.log("Going to cave."); } function fightDragon() { console.log("Fighting dragon."); } --fcc-editable-region-- --fcc-editable-region-- ```