--- id: 5d72027ce39bedcf8f099900 title: Part 92 challengeType: 0 dashedName: part-92 --- # --description-- Next in the `goFight` function, set `monsterHealth` to equal the health of the current monster. You can get the health of the current monster with `monsters[fighting].health`. Try to understand that line before continuing. # --hints-- See description above for instructions. ```js assert( (() => { fightSlime(); return monsterHealth === 15; })() && (() => { fightBeast(); return monsterHealth === 60; })() && (() => { fightDragon(); return monsterHealth === 300; })() ); ``` # --seed-- ## --before-user-code-- ```html RPG - Dragon Repeller
XP: 0 Health: 100 Gold: 50
Monster Name: Health:
Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
``` ## --after-user-code-- ```html ``` ## --seed-contents-- ```html ``` # --solutions-- ```html ```