--- id: 62a3b41c9494f937560640ab title: Step 25 challengeType: 0 dashedName: step-25 --- # --description-- Declare two more variables named `monsterHealth` and `inventory`, but do not initialize them. # --hints-- You should use `let` to declare your `monsterHealth` variable. ```js assert.match(code, /let monsterHealth/i); ``` You should use camelCase to name your `monsterHealth` variable. ```js assert.match(code, /monsterHealth/); ``` `monsterHealth` should not have a value. ```js assert.isUndefined(monsterHealth); ``` You should not assign a value to your `monsterHealth` variable. Remember your semi-colon. ```js assert.match(code, /let monsterHealth;/); ``` You should use `let` to declare your `inventory` variable. ```js assert.match(code, /let inventory/i); ``` `inventory` should not have a value. ```js assert.isUndefined(inventory); ``` You should not assign a value to your `inventory` variable. Remember your semi-colon. ```js assert.match(code, /let inventory;/); ``` # --seed-- ## --seed-contents-- ```html RPG - Dragon Repeller
XP: 0 Health: 100 Gold: 50
Monster Name: Health:
Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
``` ```css body { background-color: darkblue; } #text { background-color: black; color: white; padding: 10px; } #game { max-width: 500px; max-height: 400px; background-color: lightgray; color: white; margin: 0 auto; padding: 10px; } #controls, #stats { border: 1px solid black; padding: 5px; color: black; } #monsterStats { display: none; border: 1px solid black; padding: 5px; color: white; background-color: red; } .stat { padding-right: 10px; } ``` ```js --fcc-editable-region-- let xp = 0; let health = 100; let gold = 50; let currentWeapon = 0; let fighting; --fcc-editable-region-- ```