--- title: Blender Water Shader effect --- ## This is a simple scene to render polar waters. To make the cube look like water, mix the following shaders: *Glass BSDF Shader : Roughness = 0.850 IOR = 1.010 ~ 1.333 Color = Blue *Mix Shader : Factor = 0.500 *Translucent BSDF Shader : Color ~= 2B9489 (a bit dark greenish blue) *Transparent BSDF Shader : Color ~= 3173C0 (bluish)