--- id: 62a3b506dbaead396f58a701 title: Step 27 challengeType: 0 dashedName: step-27 --- # --description-- The player's inventory in your game will be able to hold multiple items. You will need to use a data type that can do this. An array can be used to hold multiple values. For example: ```js let order = ["first", "second", "third"]; ``` This is an array which holds three values. Notice how the values are separated by commas. Change your `inventory` variable to be an array with the strings `stick`, `dagger`, and `sword`. # --hints-- Your `inventory` variable should be an array. ```js assert.isArray(inventory); ``` Your `inventory` variable should have three values. ```js assert.lengthOf(inventory, 3); ``` Your `inventory` variable should include the string `stick`. ```js assert.include(inventory, "stick"); ``` Your `inventory` variable should include the string `dagger`. ```js assert.include(inventory, "dagger"); ``` Your `inventory` variable should include the string `sword`. ```js assert.include(inventory, "sword"); ``` Your `inventory` variable should have the values in the correct order. ```js assert.deepEqual(inventory, ["stick", "dagger", "sword"]); ``` # --seed-- ## --seed-contents-- ```html RPG - Dragon Repeller
XP: 0 Health: 100 Gold: 50
Monster Name: Health:
Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
``` ```css body { background-color: darkblue; } #text { background-color: black; color: white; padding: 10px; } #game { max-width: 500px; max-height: 400px; background-color: lightgray; color: white; margin: 0 auto; padding: 10px; } #controls, #stats { border: 1px solid black; padding: 5px; color: black; } #monsterStats { display: none; border: 1px solid black; padding: 5px; color: white; background-color: red; } .stat { padding-right: 10px; } ``` ```js --fcc-editable-region-- let xp = 0; let health = 100; let gold = 50; let currentWeapon = 0; let fighting; let monsterHealth; let inventory = "stick"; --fcc-editable-region-- ```