--- id: 62a7c011eef9fb2084b966db title: Step 47 challengeType: 0 dashedName: step-47 --- # --description-- Move your `goTown` function above your `goStore` function. Then copy and paste the contents of the `goStore` function into the `goTown` function. # --hints-- Your `goTown` function should come before your `goStore` function. ```js const goTown = code.split(" ").indexOf("goTown()"); const goStore = code.split(" ").indexOf("goStore()"); assert.isBelow(goTown, goStore); ``` Your `goTown` function should have the same contents as your `goStore` function. ```js const goTownString = goTown.toString().replace("goTown", ""); const goStoreString = goStore.toString().replace("goStore", ""); assert.equal(goTownString, goStoreString); ``` # --seed-- ## --seed-contents-- ```html RPG - Dragon Repeller
XP: 0 Health: 100 Gold: 50
Monster Name: Health:
Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
``` ```css body { background-color: darkblue; } #text { background-color: black; color: white; padding: 10px; } #game { max-width: 500px; max-height: 400px; background-color: lightgray; color: white; margin: 0 auto; padding: 10px; } #controls, #stats { border: 1px solid black; padding: 5px; color: black; } #monsterStats { display: none; border: 1px solid black; padding: 5px; color: white; background-color: red; } .stat { padding-right: 10px; } ``` ```js let xp = 0; let health = 100; let gold = 50; let currentWeapon = 0; let fighting; let monsterHealth; let inventory = ["stick"]; const button1 = document.querySelector('#button1'); const button2 = document.querySelector("#button2"); const button3 = document.querySelector("#button3"); const text = document.querySelector("#text"); const xpText = document.querySelector("#xpText"); const healthText = document.querySelector("#healthText"); const goldText = document.querySelector("#goldText"); const monsterStats = document.querySelector("#monsterStats"); const monsterName = document.querySelector("#monsterName"); const monsterHealthText =document.querySelector("#monsterHealth"); // initialize buttons button1.onclick = goStore; button2.onclick = goCave; button3.onclick = fightDragon; --fcc-editable-region-- function goStore() { button1.innerText = "Buy 10 health (10 gold)"; button2.innerText = "Buy weapon (30 gold)"; button3.innerText = "Go to town square"; button1.onclick = buyHealth; button2.onclick = buyWeapon; button3.onclick = goTown; text.innerText = "You enter the store."; } function goCave() { console.log("Going to cave."); } function fightDragon() { console.log("Fighting dragon."); } function buyHealth() { } function buyWeapon() { } function goTown() { } --fcc-editable-region-- ```