--- id: 5dbaca566ef5fe3a704f8494 title: Part 126 challengeType: 0 dashedName: part-126 --- # --description-- In the `attack` function, move the line `monsterHealth -= weapons[currentWeapon].power + Math.floor(Math.random() * xp) + 1;` into the `if` block. Here is an example of code in an `if` block that logs a message to the console: ```js if (isTrue()) { console.log("It's true!"); } ``` # --hints-- See description above for instructions. ```js assert( attack .toString() .replace(/\s/g, '') .match( /if\(isMonsterHit\(\)\)\{monsterHealth\-\=weapons\[currentWeapon\]\.power\+Math\.floor\(Math\.random\(\)\*xp\)\+1;?\}/ ) ); ``` # --seed-- ## --before-user-code-- ```html RPG - Dragon Repeller
XP: 0 Health: 100 Gold: 50
Monster Name: Health:
Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
``` ## --after-user-code-- ```html ``` ## --seed-contents-- ```html ``` # --solutions-- ```html ```