freeCodeCamp/curriculum/challenges/english/02-javascript-algorithms-an.../basic-javascript/delete-properties-from-a-ja...

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---
id: 56bbb991ad1ed5201cd392d3
title: Delete Properties from a JavaScript Object
challengeType: 1
videoUrl: 'https://scrimba.com/c/cDqKdTv'
forumTopicId: 17560
---
## Description
<section id='description'>
We can also delete properties from objects like this:
<code>delete ourDog.bark;</code>
</section>
## Instructions
<section id='instructions'>
Delete the <code>"tails"</code> property from <code>myDog</code>. You may use either dot or bracket notation.
</section>
## Tests
<section id='tests'>
```yml
tests:
- text: You should delete the property <code>"tails"</code> from <code>myDog</code>.
testString: assert(typeof myDog === "object" && myDog.tails === undefined);
- text: You should not modify the <code>myDog</code> setup.
testString: 'assert(code.match(/"tails": 1/g).length > 1);'
```
</section>
## Challenge Seed
<section id='challengeSeed'>
<div id='js-seed'>
```js
// Example
var ourDog = {
"name": "Camper",
"legs": 4,
"tails": 1,
"friends": ["everything!"],
"bark": "bow-wow"
};
delete ourDog.bark;
// Setup
var myDog = {
"name": "Happy Coder",
"legs": 4,
"tails": 1,
"friends": ["freeCodeCamp Campers"],
"bark": "woof"
};
// Only change code below this line.
```
</div>
### After Test
<div id='js-teardown'>
```js
(function(z){return z;})(myDog);
```
</div>
</section>
## Solution
<section id='solution'>
```js
var ourDog = {
"name": "Camper",
"legs": 4,
"tails": 1,
"friends": ["everything!"],
"bark": "bow-wow"
};
var myDog = {
"name": "Happy Coder",
"legs": 4,
"tails": 1,
"friends": ["freeCodeCamp Campers"],
"bark": "woof"
};
delete myDog.tails;
```
</section>