3.3 KiB
3.3 KiB
id | title | challengeType | videoUrl | forumTopicId | dashedName |
---|---|---|---|---|---|
587d7788367417b2b2512aa3 | Facilitar a navegação do leitor de tela com o ponto de referência footer | 0 | https://scrimba.com/c/crVrDh8 | 301022 | make-screen-reader-navigation-easier-with-the-footer-landmark |
--description--
Semelhante a header
e nav
, o elemento footer
possui um recurso de ponto de referência integrado que permite que dispositivos auxiliares naveguem rapidamente até ele. Essa tag é usada principalmente para conter informações de direitos autorais ou links para documentos relacionados, que geralmente ficam na parte inferior de uma página.
--instructions--
A página de treinamento do Camper Cat está avançando bem. Altere a div
que ele usou para envolver suas informações de copyright na parte inferior da página para o elemento footer
.
--hints--
O código deve ter uma tag footer
.
assert($('footer').length == 1);
O código não deve ter nenhuma tag div
.
assert($('div').length == 0);
O código deve ter uma tag de abertura e fechamento footer
.
assert(code.match(/<footer>\s*© 2018 Camper Cat\s*<\/footer>/g));
--seed--
--seed-contents--
<body>
<header>
<h1>Training</h1>
<nav>
<ul>
<li><a href="#stealth">Stealth & Agility</a></li>
<li><a href="#combat">Combat</a></li>
<li><a href="#weapons">Weapons</a></li>
</ul>
</nav>
</header>
<main>
<section id="stealth">
<h2>Stealth & Agility Training</h2>
<article><h3>Climb foliage quickly using a minimum spanning tree approach</h3></article>
<article><h3>No training is NP-complete without parkour</h3></article>
</section>
<section id="combat">
<h2>Combat Training</h2>
<article><h3>Dispatch multiple enemies with multithreaded tactics</h3></article>
<article><h3>Goodbye world: 5 proven ways to knock out an opponent</h3></article>
</section>
<section id="weapons">
<h2>Weapons Training</h2>
<article><h3>Swords: the best tool to literally divide and conquer</h3></article>
<article><h3>Breadth-first or depth-first in multi-weapon training?</h3></article>
</section>
</main>
<div>© 2018 Camper Cat</div>
</body>
--solutions--
<body>
<header>
<h1>Training</h1>
<nav>
<ul>
<li><a href="#stealth">Stealth & Agility</a></li>
<li><a href="#combat">Combat</a></li>
<li><a href="#weapons">Weapons</a></li>
</ul>
</nav>
</header>
<main>
<section id="stealth">
<h2>Stealth & Agility Training</h2>
<article><h3>Climb foliage quickly using a minimum spanning tree approach</h3></article>
<article><h3>No training is NP-complete without parkour</h3></article>
</section>
<section id="combat">
<h2>Combat Training</h2>
<article><h3>Dispatch multiple enemies with multithreaded tactics</h3></article>
<article><h3>Goodbye world: 5 proven ways to knock out an opponent</h3></article>
</section>
<section id="weapons">
<h2>Weapons Training</h2>
<article><h3>Swords: the best tool to literally divide and conquer</h3></article>
<article><h3>Breadth-first or depth-first in multi-weapon training?</h3></article>
</section>
</main>
<footer>© 2018 Camper Cat</footer>
</body>