freeCodeCamp/curriculum/challenges/chinese-traditional/10-coding-interview-prep/take-home-projects/build-a-roguelike-dungeon-c...

1.7 KiB

id title challengeType forumTopicId dashedName
bd7153d8c242eddfaeb5bd13 Build a Roguelike Dungeon Crawler Game 3 302355 build-a-roguelike-dungeon-crawler-game

--description--

Objective: Build a CodePen.io app that is functionally similar to this: https://codepen.io/freeCodeCamp/full/apLXEJ/.

Fulfill the below user stories. Use whichever libraries or APIs you need. Give it your own personal style.

User Story: I have health, a level, and a weapon. I can pick up a better weapon. I can pick up health items.

User Story: All the items and enemies on the map are arranged at random.

User Story: I can move throughout a map, discovering items.

User Story: I can move anywhere within the map's boundaries, but I can't move through an enemy until I've beaten it.

User Story: Much of the map is hidden. When I take a step, all spaces that are within a certain number of spaces from me are revealed.

User Story: When I beat an enemy, the enemy goes away and I get XP, which eventually increases my level.

User Story: When I fight an enemy, we take turns damaging each other until one of us loses. I do damage based off of my level and my weapon. The enemy does damage based off of its level. Damage is somewhat random within a range.

User Story: When I find and beat the boss, I win.

User Story: The game should be challenging, but theoretically winnable.

When you are finished, include a link to your project on CodePen and click the "I've completed this challenge" button.

You can get feedback on your project by sharing it on the freeCodeCamp forum.

--solutions--

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