freeCodeCamp/curriculum/challenges/english/02-javascript-algorithms-an.../es6/prevent-object-mutation.md

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---
id: 598f48a36c8c40764b4e52b3
title: Prevent Object Mutation
challengeType: 1
forumTopicId: 301207
dashedName: prevent-object-mutation
---
# --description--
As seen in the previous challenge, `const` declaration alone doesn't really protect your data from mutation. To ensure your data doesn't change, JavaScript provides a function `Object.freeze` to prevent data mutation.
Any attempt at changing the object will be rejected, with an error thrown if the script is running in strict mode.
```js
let obj = {
name:"FreeCodeCamp",
review:"Awesome"
};
Object.freeze(obj);
obj.review = "bad";
obj.newProp = "Test";
console.log(obj);
```
The `obj.review` and `obj.newProp` assignments will result in errors, because our editor runs in strict mode by default, and the console will display the value `{ name: "FreeCodeCamp", review: "Awesome" }`.
# --instructions--
In this challenge you are going to use `Object.freeze` to prevent mathematical constants from changing. You need to freeze the `MATH_CONSTANTS` object so that no one is able to alter the value of `PI`, add, or delete properties.
# --hints--
You should not replace the `const` keyword.
```js
(getUserInput) => assert(getUserInput('index').match(/const/g));
```
`MATH_CONSTANTS` should be a constant variable (by using `const`).
```js
(getUserInput) =>
assert(getUserInput('index').match(/const\s+MATH_CONSTANTS/g));
```
You should not change the original declaration of `MATH_CONSTANTS`.
```js
(getUserInput) =>
assert(
getUserInput('index').match(
/const\s+MATH_CONSTANTS\s+=\s+{\s+PI:\s+3.14\s+};/g
)
);
```
`PI` should equal `3.14`.
```js
assert(PI === 3.14);
```
# --seed--
## --seed-contents--
```js
function freezeObj() {
const MATH_CONSTANTS = {
PI: 3.14
};
// Only change code below this line
// Only change code above this line
try {
MATH_CONSTANTS.PI = 99;
} catch(ex) {
console.log(ex);
}
return MATH_CONSTANTS.PI;
}
const PI = freezeObj();
```
# --solutions--
```js
function freezeObj() {
const MATH_CONSTANTS = {
PI: 3.14
};
Object.freeze(MATH_CONSTANTS);
try {
MATH_CONSTANTS.PI = 99;
} catch(ex) {
console.log(ex);
}
return MATH_CONSTANTS.PI;
}
const PI = freezeObj();
```