freeCodeCamp/curriculum/challenges/german/15-javascript-algorithms-an.../learn-basic-javascript-by-b.../62a3a7e4f1060e2fc5ffb34b.md

2.7 KiB

id title challengeType dashedName
62a3a7e4f1060e2fc5ffb34b Step 22 0 step-22

--description--

Create another variable called currentWeapon and set it to 0.

When a variable name has multiple words, the convention in JavaScript is to use what's called camelCase. The first word is lowercase, and the first letter of every following word is uppercase.

--hints--

You should use var to declare a variable called currentWeapon.

assert.match(code, /var currentweapon/i);

You should use camelCase to name your variable.

assert.match(code, /currentWeapon/);

Your currentWeapon variable should be set to 0.

assert.equal(currentWeapon, 0);

You should initialize your variable to 0.

assert.match(code, /var currentWeapon\s?=\s?0/);

--seed--

--seed-contents--

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="utf-8">
    <link rel="stylesheet" href="./styles.css">
    <title>RPG - Dragon Repeller</title>
    <script src="./script.js"></script>
</head>
<body>
    <div id="game">
        <div id="stats">
            <span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
            <span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
            <span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
        </div>
        <div id="controls">
            <button id="button1">Go to store</button>
            <button id="button2">Go to cave</button>
            <button id="button3">Fight dragon</button>
        </div>
        <div id="monsterStats">
            <span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
            <span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
        </div>
        <div id="text">
            Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
        </div>
    </div>
</body>
</html>
body {
    background-color: darkblue;
}

#text {
    background-color: black;
    color: white;
    padding: 10px;
}

#game {
    max-width: 500px;
    max-height: 400px;
    background-color: lightgray;
    color: white;
    margin: 0 auto;
    padding: 10px;
}

#controls, #stats {
    border: 1px solid black;
    padding: 5px;
    color: black;
}

#monsterStats {
    display: none;
    border: 1px solid black;
    padding: 5px;
    color: white;
    background-color: red;
}

.stat {
    padding-right: 10px;
}
--fcc-editable-region--
var xp = 0;
var health = 100;
var gold = 50;
--fcc-editable-region--