freeCodeCamp/curriculum/challenges/german/15-javascript-algorithms-an.../learn-basic-javascript-by-b.../62a3b49686792938718b90d3.md

2.7 KiB

id title challengeType dashedName
62a3b49686792938718b90d3 Step 26 0 step-26

--description--

The variables you have assigned have all had values that are numbers. JavaScript has multiple different data types. The next one you will use is the string. Strings are used to store things like words or text. Strings are surrounded with double quotes, single quotes, or backticks. Here is an example of declaring a variable with a string:

let developer = "Naomi";

Assign the inventory variable to have the value of stick.

--hints--

You should set inventory to the string stick.

assert.equal(inventory, "stick");

You should initialize your inventory variable with the string stick.

assert.match(code, /let\s+inventory\s*=\s*('|"|`)stick\1/);

--seed--

--seed-contents--

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="utf-8">
    <link rel="stylesheet" href="./styles.css">
    <title>RPG - Dragon Repeller</title>
    <script src="./script.js"></script>
</head>
<body>
    <div id="game">
        <div id="stats">
            <span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
            <span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
            <span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
        </div>
        <div id="controls">
            <button id="button1">Go to store</button>
            <button id="button2">Go to cave</button>
            <button id="button3">Fight dragon</button>
        </div>
        <div id="monsterStats">
            <span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
            <span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
        </div>
        <div id="text">
            Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
        </div>
    </div>
</body>
</html>
body {
    background-color: darkblue;
}

#text {
    background-color: black;
    color: white;
    padding: 10px;
}

#game {
    max-width: 500px;
    max-height: 400px;
    background-color: lightgray;
    color: white;
    margin: 0 auto;
    padding: 10px;
}

#controls, #stats {
    border: 1px solid black;
    padding: 5px;
    color: black;
}

#monsterStats {
    display: none;
    border: 1px solid black;
    padding: 5px;
    color: white;
    background-color: red;
}

.stat {
    padding-right: 10px;
}
--fcc-editable-region--
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory;
--fcc-editable-region--