5.1 KiB
id | title | challengeType | dashedName |
---|---|---|---|
62a7c071219da921758a35bb | Step 48 | 0 | step-48 |
--description--
In your goTown
function, update your button innerText
properties to be Go to store
, Go to cave
, and Fight dragon
. Update your onclick
properties to be goStore
, goCave
, and fightDragon
, respectively. Finally, update your text's innerText
property to be You are in the town square. You see a sign that says Store.
.
--hints--
You should set the button1.innerText
property to be Go to store
in your goTown
function.
assert.match(goTown.toString(), /button1\.innerText\s*=\s*('|")Go to store\1/);
You should set the button2.innerText
property to be Go to cave
in your goTown
function.
assert.match(goTown.toString(), /button2\.innerText\s*=\s*('|")Go to cave\1/);
You should set the button3.innerText
property to be Fight dragon
in your goTown
function.
assert.match(goTown.toString(), /button3\.innerText\s*=\s*('|")Fight dragon\1/);
You should set the button1.onclick
property to be goStore
in your goTown
function.
assert.match(goTown.toString(), /button1\.onclick\s*=\s*goStore/);
You should set the button2.onclick
property to be goCave
in your goTown
function.
assert.match(goTown.toString(), /button2\.onclick\s*=\s*goCave/);
You should set the button3.onclick
property to be fightDragon
in your goTown
function.
assert.match(goTown.toString(), /button3\.onclick\s*=\s*fightDragon/);
You should set the text.innerText
property to be You are in the town square. You see a sign that says Store.
in your goTown
function.
assert.match(goTown.toString(), /text\.innerText\s*=\s*('|")You are in the town square. You see a sign that says Store\.\1/);
--seed--
--seed-contents--
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<link rel="stylesheet" href="./styles.css">
<title>RPG - Dragon Repeller</title>
</head>
<body>
<div id="game">
<div id="stats">
<span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
<span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
<span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
</div>
<div id="controls">
<button id="button1">Go to store</button>
<button id="button2">Go to cave</button>
<button id="button3">Fight dragon</button>
</div>
<div id="monsterStats">
<span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
<span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
</div>
<div id="text">
Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
</div>
</div>
<script src="./script.js"></script>
</body>
</html>
body {
background-color: darkblue;
}
#text {
background-color: black;
color: white;
padding: 10px;
}
#game {
max-width: 500px;
max-height: 400px;
background-color: lightgray;
color: white;
margin: 0 auto;
padding: 10px;
}
#controls, #stats {
border: 1px solid black;
padding: 5px;
color: black;
}
#monsterStats {
display: none;
border: 1px solid black;
padding: 5px;
color: white;
background-color: red;
}
.stat {
padding-right: 10px;
}
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];
const button1 = document.querySelector('#button1');
const button2 = document.querySelector("#button2");
const button3 = document.querySelector("#button3");
const text = document.querySelector("#text");
const xpText = document.querySelector("#xpText");
const healthText = document.querySelector("#healthText");
const goldText = document.querySelector("#goldText");
const monsterStats = document.querySelector("#monsterStats");
const monsterName = document.querySelector("#monsterName");
const monsterHealthText =document.querySelector("#monsterHealth");
// initialize buttons
button1.onclick = goStore;
button2.onclick = goCave;
button3.onclick = fightDragon;
--fcc-editable-region--
function goTown() {
button1.innerText = "Buy 10 health (10 gold)";
button2.innerText = "Buy weapon (30 gold)";
button3.innerText = "Go to town square";
button1.onclick = buyHealth;
button2.onclick = buyWeapon;
button3.onclick = goTown;
text.innerText = "You enter the store.";
}
--fcc-editable-region--
function goStore() {
button1.innerText = "Buy 10 health (10 gold)";
button2.innerText = "Buy weapon (30 gold)";
button3.innerText = "Go to town square";
button1.onclick = buyHealth;
button2.onclick = buyWeapon;
button3.onclick = goTown;
text.innerText = "You enter the store.";
}
function goCave() {
console.log("Going to cave.");
}
function fightDragon() {
console.log("Fighting dragon.");
}
function buyHealth() {
}
function buyWeapon() {
}