freeCodeCamp/curriculum/challenges/chinese/01-responsive-web-design/applied-visual-design/make-motion-more-natural-us...

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id title challengeType videoUrl localeTitle
587d78a9367417b2b2512aea Make Motion More Natural Using a Bezier Curve 0 使用贝塞尔曲线使运动更自然

Description

这一挑战激发了一个元素来复制被玩杂耍的球的运动。先前的挑战涵盖了linearease-out三次贝塞尔曲线但两者都没有准确描述杂耍运动。您需要为此自定义Bezier曲线。当animation-iteration-count设置为无限时, animation-timing-function在每个关键帧处自动循环。由于在动画持续时间的中间设置了关键帧规则( 50% ),因此在球的向上和向下移动时会产生两个相同的动画进度。下面的三次贝塞尔曲线模拟了一个杂耍运动: cubic-bezier(0.3, 0.4, 0.5, 1.6);请注意y2的值大于1.虽然三次贝塞尔曲线映射在1乘1坐标系上并且它只能接受0到1的x值但y值可以设置为大于1的数字。这导致弹跳运动非常适合模拟杂耍球。

Instructions

将id为green的元素的animation-timing-function的值更改为cubic-bezier函数x1y1x2y2值分别设置为0.311,0.441,0.444,1.648。

Tests

tests:
  - text: 具有id <code>green</code>的元素的<code>animation-timing-function</code>属性的值应该是具有指定的x1y1x2y2值的<code>cubic-bezier</code>函数。
    testString: 'assert($("#green").css("animation-timing-function") == "cubic-bezier(0.311, 0.441, 0.444, 1.649)", "The value of the <code>animation-timing-function</code> property for the element with the id <code>green</code> should be a <code>cubic-bezier</code> function with x1, y1, x2, y2 values as specified.'

Challenge Seed

<style>
  .balls {
    border-radius: 50%;
    position: fixed;
    width: 50px;
    height: 50px;
    top: 60%;
    animation-name: jump;
    animation-duration: 2s;
    animation-iteration-count: infinite;
  }
  #red {
    background: red;
    left: 25%;
    animation-timing-function: linear;
  }
  #blue {
    background: blue;
    left: 50%;
    animation-timing-function: ease-out;
  }
  #green {
    background: green;
    left: 75%;
    animation-timing-function: cubic-bezier(0.69, 0.1, 1, 0.1);
  }

  @keyframes jump {
    50% {
      top: 10%;
    }
  }
</style>
<div class="balls" id="red"></div>
<div class="balls" id="blue"></div>
<div class="balls" id="green"></div>

Solution

// solution required