freeCodeCamp/curriculum/challenges/japanese/15-javascript-algorithms-an.../learn-basic-javascript-by-b.../62a3c4a0e52767482c5202d4.md

3.6 KiB

id title challengeType dashedName
62a3c4a0e52767482c5202d4 Step 37 0 step-37

--description--

Using the same syntax, set the onclick properties of button2 and button3 to goCave and fightDragon respectively.

--hints--

You should use dot notation to access the onclick property of button2.

assert.match(code, /button2\.onclick/);

You should not use let or const to assign button2.onclick.

assert.notMatch(code, /(let|const)\s+button2\.onclick/);

You should set the onclick property of button2 to the variable goCave.

assert.match(code, /button2\.onclick\s*=\s*goCave/);

You should use dot notation to access the onclick property of button3.

assert.match(code, /button3\.onclick/);

You should not use let or const to assign button3.onclick.

assert.notMatch(code, /(let|const)\s+button3\.onclick/);

You should set the onclick property of button3 to the variable fightDragon.

assert.match(code, /button3\.onclick\s*=\s*fightDragon/);

--seed--

--seed-contents--

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="utf-8">
    <link rel="stylesheet" href="./styles.css">
    <title>RPG - Dragon Repeller</title>
</head>
<body>
    <div id="game">
        <div id="stats">
            <span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
            <span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
            <span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
        </div>
        <div id="controls">
            <button id="button1">Go to store</button>
            <button id="button2">Go to cave</button>
            <button id="button3">Fight dragon</button>
        </div>
        <div id="monsterStats">
            <span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
            <span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
        </div>
        <div id="text">
            Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
        </div>
    </div>
    <script src="./script.js"></script>
</body>
</html>
body {
    background-color: darkblue;
}

#text {
    background-color: black;
    color: white;
    padding: 10px;
}

#game {
    max-width: 500px;
    max-height: 400px;
    background-color: lightgray;
    color: white;
    margin: 0 auto;
    padding: 10px;
}

#controls, #stats {
    border: 1px solid black;
    padding: 5px;
    color: black;
}

#monsterStats {
    display: none;
    border: 1px solid black;
    padding: 5px;
    color: white;
    background-color: red;
}

.stat {
    padding-right: 10px;
}
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];

const button1 = document.querySelector('#button1');
const button2 = document.querySelector("#button2");
const button3 = document.querySelector("#button3");
const text = document.querySelector("#text");
const xpText = document.querySelector("#xpText");
const healthText = document.querySelector("#healthText");
const goldText = document.querySelector("#goldText");
const monsterStats = document.querySelector("#monsterStats");
const monsterName = document.querySelector("#monsterName");
const monsterHealthText =document.querySelector("#monsterHealth");

--fcc-editable-region--
// initialize buttons
button1.onclick = goStore;

--fcc-editable-region--