3.6 KiB
3.6 KiB
id | title | challengeType | dashedName |
---|---|---|---|
62a3c4a0e52767482c5202d4 | Step 37 | 0 | step-37 |
--description--
Using the same syntax, set the onclick
properties of button2
and button3
to goCave
and fightDragon
respectively.
--hints--
You should use dot notation to access the onclick
property of button2
.
assert.match(code, /button2\.onclick/);
You should not use let
or const
to assign button2.onclick
.
assert.notMatch(code, /(let|const)\s+button2\.onclick/);
You should set the onclick
property of button2
to the variable goCave
.
assert.match(code, /button2\.onclick\s*=\s*goCave/);
You should use dot notation to access the onclick
property of button3
.
assert.match(code, /button3\.onclick/);
You should not use let
or const
to assign button3.onclick
.
assert.notMatch(code, /(let|const)\s+button3\.onclick/);
You should set the onclick
property of button3
to the variable fightDragon
.
assert.match(code, /button3\.onclick\s*=\s*fightDragon/);
--seed--
--seed-contents--
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<link rel="stylesheet" href="./styles.css">
<title>RPG - Dragon Repeller</title>
</head>
<body>
<div id="game">
<div id="stats">
<span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
<span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
<span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
</div>
<div id="controls">
<button id="button1">Go to store</button>
<button id="button2">Go to cave</button>
<button id="button3">Fight dragon</button>
</div>
<div id="monsterStats">
<span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
<span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
</div>
<div id="text">
Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
</div>
</div>
<script src="./script.js"></script>
</body>
</html>
body {
background-color: darkblue;
}
#text {
background-color: black;
color: white;
padding: 10px;
}
#game {
max-width: 500px;
max-height: 400px;
background-color: lightgray;
color: white;
margin: 0 auto;
padding: 10px;
}
#controls, #stats {
border: 1px solid black;
padding: 5px;
color: black;
}
#monsterStats {
display: none;
border: 1px solid black;
padding: 5px;
color: white;
background-color: red;
}
.stat {
padding-right: 10px;
}
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];
const button1 = document.querySelector('#button1');
const button2 = document.querySelector("#button2");
const button3 = document.querySelector("#button3");
const text = document.querySelector("#text");
const xpText = document.querySelector("#xpText");
const healthText = document.querySelector("#healthText");
const goldText = document.querySelector("#goldText");
const monsterStats = document.querySelector("#monsterStats");
const monsterName = document.querySelector("#monsterName");
const monsterHealthText =document.querySelector("#monsterHealth");
--fcc-editable-region--
// initialize buttons
button1.onclick = goStore;
--fcc-editable-region--