2.8 KiB
2.8 KiB
id | title | challengeType | dashedName |
---|---|---|---|
62fc20387ef88d1d1998aac5 | Passo 32 | 0 | step-32 |
--description--
Use querySelector()
para obter os outros dois elementos de botão, usando os id
s de #button2
e de #button3
. Armazene-os em variáveis chamadas button2
e button3
. Lembre-se de usar const
.
--hints--
Você deve declarar uma variável button2
com const
.
assert.match(code, /const button2/);
A variável button2
deve ter o valor do elemento #button2
.
assert.deepEqual(button2, document.querySelector('#button2'));
Você deve declarar uma variável button3
com const
.
assert.match(code, /const button3/);
A variável button3
deve ter o valor do elemento #button3
.
assert.deepEqual(button3, document.querySelector('#button3'));
--seed--
--seed-contents--
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<link rel="stylesheet" href="./styles.css">
<title>RPG - Dragon Repeller</title>
</head>
<body>
<div id="game">
<div id="stats">
<span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
<span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
<span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
</div>
<div id="controls">
<button id="button1">Go to store</button>
<button id="button2">Go to cave</button>
<button id="button3">Fight dragon</button>
</div>
<div id="monsterStats">
<span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
<span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
</div>
<div id="text">
Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
</div>
</div>
<script src="./script.js"></script>
</body>
</html>
body {
background-color: darkblue;
}
#text {
background-color: black;
color: white;
padding: 10px;
}
#game {
max-width: 500px;
max-height: 400px;
background-color: lightgray;
color: white;
margin: 0 auto;
padding: 10px;
}
#controls, #stats {
border: 1px solid black;
padding: 5px;
color: black;
}
#monsterStats {
display: none;
border: 1px solid black;
padding: 5px;
color: white;
background-color: red;
}
.stat {
padding-right: 10px;
}
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];
--fcc-editable-region--
const button1 = document.querySelector("#button1");
--fcc-editable-region--