4.1 KiB
4.1 KiB
id | title | challengeType | dashedName |
---|---|---|---|
62a7bfabe119461eb13ccbd6 | Крок 45 | 0 | step-45 |
--description--
Тепер вам потрібно змінити показуваний текст. Змініть innerText
для text
на You enter the store.
.
--hints--
Ви повинні використати крапкову нотацію, щоб отримати доступ до властивості innerText
для text
.
assert.match(code, /text\.innerText/);
Ви не повинні використовувати let
чи const
для доступу до властивості innerText
для text
.
assert.notMatch(code, /(let|const)\s+text.innerText/);
Ви повинні оновити властивість innerText
для text
на You enter the store.
.
assert.match(code, /text\.innerText\s*=\s*('|")You enter the store.\1/);
Ви повинні оновити властивість innerText
у своїй функції goStore
.
assert.match(goStore.toString(), /text\.innerText\s*=\s*('|")You enter the store.\1/);
--seed--
--seed-contents--
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<link rel="stylesheet" href="./styles.css">
<title>RPG - Dragon Repeller</title>
</head>
<body>
<div id="game">
<div id="stats">
<span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
<span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
<span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
</div>
<div id="controls">
<button id="button1">Go to store</button>
<button id="button2">Go to cave</button>
<button id="button3">Fight dragon</button>
</div>
<div id="monsterStats">
<span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
<span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
</div>
<div id="text">
Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
</div>
</div>
<script src="./script.js"></script>
</body>
</html>
body {
background-color: darkblue;
}
#text {
background-color: black;
color: white;
padding: 10px;
}
#game {
max-width: 500px;
max-height: 400px;
background-color: lightgray;
color: white;
margin: 0 auto;
padding: 10px;
}
#controls, #stats {
border: 1px solid black;
padding: 5px;
color: black;
}
#monsterStats {
display: none;
border: 1px solid black;
padding: 5px;
color: white;
background-color: red;
}
.stat {
padding-right: 10px;
}
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];
const button1 = document.querySelector('#button1');
const button2 = document.querySelector("#button2");
const button3 = document.querySelector("#button3");
const text = document.querySelector("#text");
const xpText = document.querySelector("#xpText");
const healthText = document.querySelector("#healthText");
const goldText = document.querySelector("#goldText");
const monsterStats = document.querySelector("#monsterStats");
const monsterName = document.querySelector("#monsterName");
const monsterHealthText =document.querySelector("#monsterHealth");
// initialize buttons
button1.onclick = goStore;
button2.onclick = goCave;
button3.onclick = fightDragon;
--fcc-editable-region--
function goStore() {
button1.innerText = "Buy 10 health (10 gold)";
button2.innerText = "Buy weapon (30 gold)";
button3.innerText = "Go to town square";
button1.onclick = buyHealth;
button2.onclick = buyWeapon;
button3.onclick = goTown;
}
--fcc-editable-region--
function goCave() {
console.log("Going to cave.");
}
function fightDragon() {
console.log("Fighting dragon.");
}