freeCodeCamp/mock-guide/english/html/web-sockets/index.md

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---
title: WebSockets
---
## WebSockets
*Web Sockets* is a technology that allows you to create an interactive connection between a client and a server for exchanging data in real time. WebSockets allow you to work in two streams, which distinguishes this technology from HTTP.
## How do WebSockets work?
WebSockets do not need repeated calls to respond. It is enough to make one request and wait for a response. You can listen to the server, which will send the answer on readiness.
## When can I use WebSockets?
* Real-Time Applications
* Chat application
* IoT applications
* Multiplayer games
## When not to use WebSockets?
WebSockets are already supported in 95% of browsers, but sometimes this technology is not required. For example, if you are creating a simple CMS where real-time functionality is not required.
## WebSocket Example
> Frontend (No need for an import, WebSockets are supported by [every major browser])
```javascript
const ws = new WebSocket('ws://localhost:3000');
ws.onmessage = function(e){
console.log('Message received from WebSocket');
const parsedData = JSON.parse(e.data);
handleData(parsedData);
};
ws.onopen = function(){
console.log('Websocket open');
}
```
> Backend (uses [ws](https://github.com/websockets/ws) and [express](https://expressjs.com/), the most common WebSocket client web framework for NodeJS)
```javascript
const SocketServer = require('ws').Server;
const router = require('express').Router();
const server = express()
.use('/', router)
.listen(3000, () => console.log('Listening on 3000'));
const wss = new SocketServer({ server });
```
## Learn more
[Official Mozilla API](https://developer.mozilla.org/en-US/docs/Web/API/WebSockets_API)