freeCodeCamp/guide/english/3d/blender/iceberg-scene/index.md

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Blender Water Shader effect

This is a simple scene to render polar waters.

To make the cube look like water, mix the following shaders:

*Glass BSDF Shader : Roughness = 0.850 IOR = 1.010 ~ 1.333 Color = Blue *Mix Shader : Factor = 0.500 *Translucent BSDF Shader : Color ~= 2B9489 (a bit dark greenish blue) *Transparent BSDF Shader : Color ~= 3173C0 (bluish)