2.9 KiB
2.9 KiB
id | title | challengeType | dashedName |
---|---|---|---|
62a3b41c9494f937560640ab | Step 25 | 0 | step-25 |
--description--
Declare two more variables named monsterHealth
and inventory
, but do not initialize them.
--hints--
You should use let
to declare your monsterHealth
variable.
assert.match(code, /let monsterHealth/i);
You should use camelCase to name your monsterHealth
variable.
assert.match(code, /monsterHealth/);
monsterHealth
should not have a value.
assert.isUndefined(monsterHealth);
You should not assign a value to your monsterHealth
variable. Remember your semi-colon.
assert.match(code, /let monsterHealth;/);
You should use let
to declare your inventory
variable.
assert.match(code, /let inventory/i);
inventory
should not have a value.
assert.isUndefined(inventory);
You should not assign a value to your inventory
variable. Remember your semi-colon.
assert.match(code, /let inventory;/);
--seed--
--seed-contents--
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<link rel="stylesheet" href="./styles.css">
<title>RPG - Dragon Repeller</title>
<script src="./script.js"></script>
</head>
<body>
<div id="game">
<div id="stats">
<span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
<span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
<span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
</div>
<div id="controls">
<button id="button1">Go to store</button>
<button id="button2">Go to cave</button>
<button id="button3">Fight dragon</button>
</div>
<div id="monsterStats">
<span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
<span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
</div>
<div id="text">
Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
</div>
</div>
</body>
</html>
body {
background-color: darkblue;
}
#text {
background-color: black;
color: white;
padding: 10px;
}
#game {
max-width: 500px;
max-height: 400px;
background-color: lightgray;
color: white;
margin: 0 auto;
padding: 10px;
}
#controls, #stats {
border: 1px solid black;
padding: 5px;
color: black;
}
#monsterStats {
display: none;
border: 1px solid black;
padding: 5px;
color: white;
background-color: red;
}
.stat {
padding-right: 10px;
}
--fcc-editable-region--
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
--fcc-editable-region--