2.8 KiB
2.8 KiB
id | title | challengeType | dashedName |
---|---|---|---|
62fc20387ef88d1d1998aac5 | Step 32 | 0 | step-32 |
--description--
Use querySelector()
to get the other two button elements, using their #button2
and #button3
id
s. Store them in variables called button2
and button3
. Remember to use const
.
--hints--
You should declare a button2
variable with const
.
assert.match(code, /const button2/);
Your button2
variable should have the value of your #button2
element.
assert.deepEqual(button2, document.querySelector('#button2'));
You should declare a button3
variable with const
.
assert.match(code, /const button3/);
Your button3
variable should have the value of your #button3
element.
assert.deepEqual(button3, document.querySelector('#button3'));
--seed--
--seed-contents--
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<link rel="stylesheet" href="./styles.css">
<title>RPG - Dragon Repeller</title>
</head>
<body>
<div id="game">
<div id="stats">
<span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
<span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
<span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
</div>
<div id="controls">
<button id="button1">Go to store</button>
<button id="button2">Go to cave</button>
<button id="button3">Fight dragon</button>
</div>
<div id="monsterStats">
<span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
<span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
</div>
<div id="text">
Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
</div>
</div>
<script src="./script.js"></script>
</body>
</html>
body {
background-color: darkblue;
}
#text {
background-color: black;
color: white;
padding: 10px;
}
#game {
max-width: 500px;
max-height: 400px;
background-color: lightgray;
color: white;
margin: 0 auto;
padding: 10px;
}
#controls, #stats {
border: 1px solid black;
padding: 5px;
color: black;
}
#monsterStats {
display: none;
border: 1px solid black;
padding: 5px;
color: white;
background-color: red;
}
.stat {
padding-right: 10px;
}
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];
--fcc-editable-region--
const button1 = document.querySelector("#button1");
--fcc-editable-region--