freeCodeCamp/curriculum/challenges/ukrainian/15-javascript-algorithms-an.../learn-basic-javascript-by-b.../62a8ad8e01d7cb0deae5ec66.md

4.7 KiB

id title challengeType dashedName
62a8ad8e01d7cb0deae5ec66 Step 56 0 step-56

--description--

Create another property in your object called button functions. Give this property an array containing the three functions assigned to the onclick properties in the goTown function. Remember that these functions are variables, not strings, and should not be wrapped in quotes.

--hints--

Your first locations object should have a button functions property.

assert.isDefined(locations[0]["button functions"]);

Your button functions property should be an array.

assert.isArray(locations[0]["button functions"]);

Your button functions property should have three values in it.

assert.lengthOf(locations[0]["button functions"], 3);

Your first button functions array value should be the function goStore.

assert.equal(locations[0]["button functions"][0], goStore);

Your second button functions array value should be the function goCave.

assert.equal(locations[0]["button functions"][1], goCave);

Your third button functions array value should be the function fightDragon.

assert.equal(locations[0]["button functions"][2], fightDragon);

--seed--

--seed-contents--

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="utf-8">
    <link rel="stylesheet" href="./styles.css">
    <title>RPG - Dragon Repeller</title>
</head>
<body>
    <div id="game">
        <div id="stats">
            <span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
            <span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
            <span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
        </div>
        <div id="controls">
            <button id="button1">Go to store</button>
            <button id="button2">Go to cave</button>
            <button id="button3">Fight dragon</button>
        </div>
        <div id="monsterStats">
            <span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
            <span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
        </div>
        <div id="text">
            Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
        </div>
    </div>
    <script src="./script.js"></script>
</body>
</html>
body {
    background-color: darkblue;
}

#text {
    background-color: black;
    color: white;
    padding: 10px;
}

#game {
    max-width: 500px;
    max-height: 400px;
    background-color: lightgray;
    color: white;
    margin: 0 auto;
    padding: 10px;
}

#controls, #stats {
    border: 1px solid black;
    padding: 5px;
    color: black;
}

#monsterStats {
    display: none;
    border: 1px solid black;
    padding: 5px;
    color: white;
    background-color: red;
}

.stat {
    padding-right: 10px;
}
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];

const button1 = document.querySelector('#button1');
const button2 = document.querySelector("#button2");
const button3 = document.querySelector("#button3");
const text = document.querySelector("#text");
const xpText = document.querySelector("#xpText");
const healthText = document.querySelector("#healthText");
const goldText = document.querySelector("#goldText");
const monsterStats = document.querySelector("#monsterStats");
const monsterName = document.querySelector("#monsterName");
const monsterHealthText =document.querySelector("#monsterHealth");
--fcc-editable-region--
const locations = [
    {
        name: "town square",
        "button text": ["Go to store", "Go to cave", "Fight dragon"]
    }
];
--fcc-editable-region--

// initialize buttons
button1.onclick = goStore;
button2.onclick = goCave;
button3.onclick = fightDragon;

function update(location) {

}

function goTown() {
  button1.innerText = "Go to store";
  button2.innerText = "Go to cave";
  button3.innerText = "Fight dragon";
  button1.onclick = goStore;
  button2.onclick = goCave;
  button3.onclick = fightDragon;
  text.innerText = "You are in the town square. You see a sign that says \"Store\".";
}

function goStore() {
  button1.innerText = "Buy 10 health (10 gold)";
  button2.innerText = "Buy weapon (30 gold)";
  button3.innerText = "Go to town square";
  button1.onclick = buyHealth;
  button2.onclick = buyWeapon;
  button3.onclick = goTown;
  text.innerText = "You enter the store.";
}

function goCave() {
  console.log("Going to cave.");
}

function fightDragon() {
  console.log("Fighting dragon.");
}

function buyHealth() {

}

function buyWeapon() {

}